


"Hold the Fort" had its win criteria slightly increased.Bubble Blaster has been further buffed.Uzi, Burst Torch, and Vamp Charger have been further buffed.Ripper and Golden Mauser have been further buffed.Emergency Heal's healing pulse has been further buffed.Improved the AI's capabilities regarding Domination and furthermore with Emergency Heal.Fixed missing dialogue and other dialogue related errors in certain Campaign Levels.Additionally, many grammatical improvements have been made as well. Additionally, the majority of Items can now be bought for only a fraction of what they originally cost. Grinding has been drastically reduced: Killing enemies and capturing objectives now awards at least three times as much Credits on average.The majority of Human and Alien Campaign Levels have had their score settings readjusted."Taking out the Trash" is now Team Elimination.“Juggernaut” now grants much less defense.Stabilizer and Hair Trigger no longer overshadow all other options.Shield Battery is no longer overshadowed by all other options.Combat Armor and Adrenaline Boost no longer outclass all other options.Most notably, Rocket Launcher and Ion Cannon no longer outclass all other options.


Grenade's cooldown has been slightly nerfed, although it now has a far greater velocity and duration.Katana's power and reflection duration has been lowered however, its range has been slightly increased.Emergency Heal recovers less HP but now has a larger healing pulse.Resupply's cooldown has been drastically reduced.Improved the AI's capabilities in using Emergency Heal and Particle Cannon.The AI has been buffed, having increased Vision.Hard Mode Release: Raze 2 Remix (Hard Mode) Version History Version 1.0 (Initial Release) Alien Campaign enemies have been further improved upon from Normal Mode, and match settings can now also vary to further increase difficulty. Human Campaign enemies have been further improved upon from Normal Mode, and most notably the Commander is now present in every level. The AI were further buffed and gameplay mechanics have been further readjusted, further increasing the skill curve from Normal Mode. Normal Mode Release: Raze 2 Remix (Normal Mode) Hard Mode Teammates are now noticeably helpful, but enemies are even stronger (due to improved AI and Loadouts) than they were in Vanilla. Enemies now use three pieces of equipment instead of just one and their loadouts can now vary their AI has also been increased by varying degrees.Īlien Campaign is now difficult not because your teammates are useless liabilities, but because you no longer have OP/Broken things to carry you. Human Campaign is no longer effortlessly easy but now moderately challenging.
