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Raze 2
Raze 2










  • Fixed the missing “Extra” Descriptions in certain Campaign Levels.
  • Many more grammatical corrections/improvements have been made.
  • Fixed a quirk with Adrenaline Boost that allowed its users to survive at 1% HP against Fire from weaker AI.
  • The display of Weapon Stats in the Armory has been readjusted to be more accurate.
  • Special Mode “Love is Blind” has been readjusted.
  • “Juggernaut” now grants even less defense.
  • Adjusting Quick Match Weapons and Special Modes also no longer applies Credit penalties.
  • Further reduced grinding: Selecting the “Headquarters” map in Quick Match no longer prevents Credits from being earned.
  • The “Pause Game” button has been disabled to prevent it from interfering with aiming upwards.
  • More grammatical improvements have been made.
  • Fixed the display of Close Ranges' Power Stats in the Armory.
  • The difficulty of "Miscommunication" is now less polarizing.
  • raze 2 raze 2

    "Hold the Fort" had its win criteria slightly increased.Bubble Blaster has been further buffed.Uzi, Burst Torch, and Vamp Charger have been further buffed.Ripper and Golden Mauser have been further buffed.Emergency Heal's healing pulse has been further buffed.Improved the AI's capabilities regarding Domination and furthermore with Emergency Heal.Fixed missing dialogue and other dialogue related errors in certain Campaign Levels.Additionally, many grammatical improvements have been made as well. Additionally, the majority of Items can now be bought for only a fraction of what they originally cost. Grinding has been drastically reduced: Killing enemies and capturing objectives now awards at least three times as much Credits on average.The majority of Human and Alien Campaign Levels have had their score settings readjusted."Taking out the Trash" is now Team Elimination.“Juggernaut” now grants much less defense.Stabilizer and Hair Trigger no longer overshadow all other options.Shield Battery is no longer overshadowed by all other options.Combat Armor and Adrenaline Boost no longer outclass all other options.Most notably, Rocket Launcher and Ion Cannon no longer outclass all other options.

    raze 2

  • Explosives are now drastically less polarizing.
  • Most notably, Focus Beam and Destroyer no longer overshadow all other options.
  • Heavies were overall buffed and made less polarizing.
  • Most notably, Holy Grail no longer overshadows all other options.
  • Snipers have been significantly toned down but also made less polarizing.
  • Most notably, Bubble Blaster is no longer outclassed by all other options.
  • Automatics were overall buffed and have also been made far less polarizing.
  • Most notably, Plasma Shot is no longer outclassed by all other options.
  • Shotguns were overall made far less polarizing.
  • Most notably, Vamp Charger is now a genuine threat at close range.
  • Sidearms have been made far less polarizing and were overall buffed.
  • Most notably, Golden Mauser has been reworked to no longer be a useless grinding gimmick.
  • Starters were overall buffed and made less polarizing.
  • All Plasma weapons and some Energy weapons can now deal Splash damage.
  • All weapons can now land Headshots and Critical Hits.
  • Teleport's energy consumption has been slightly nerfed (though it still allows three uses per recharge).
  • Land Mine's power and cooldown have been nerfed.
  • raze 2

    Grenade's cooldown has been slightly nerfed, although it now has a far greater velocity and duration.Katana's power and reflection duration has been lowered however, its range has been slightly increased.Emergency Heal recovers less HP but now has a larger healing pulse.Resupply's cooldown has been drastically reduced.Improved the AI's capabilities in using Emergency Heal and Particle Cannon.The AI has been buffed, having increased Vision.Hard Mode Release: Raze 2 Remix (Hard Mode) Version History Version 1.0 (Initial Release) Alien Campaign enemies have been further improved upon from Normal Mode, and match settings can now also vary to further increase difficulty. Human Campaign enemies have been further improved upon from Normal Mode, and most notably the Commander is now present in every level. The AI were further buffed and gameplay mechanics have been further readjusted, further increasing the skill curve from Normal Mode. Normal Mode Release: Raze 2 Remix (Normal Mode) Hard Mode Teammates are now noticeably helpful, but enemies are even stronger (due to improved AI and Loadouts) than they were in Vanilla. Enemies now use three pieces of equipment instead of just one and their loadouts can now vary their AI has also been increased by varying degrees.Īlien Campaign is now difficult not because your teammates are useless liabilities, but because you no longer have OP/Broken things to carry you. Human Campaign is no longer effortlessly easy but now moderately challenging.












    Raze 2